- Posts: 187
- Threads: 28
- Joined: 2025 Jun
<section>https://kayin.moe/silksong
https://archive.is/hL1WF
<div class="post-image-holder"><span class="post-image-type">PNG</span><img alt="silksong_loves_you.png" class="post-image" data-image-hash="044dab381d00f6b9b6d9fe6878cbb646060a440cbd020d95297e75fadd8b9f7e" data-media-id="504" data-media-supertype="IMAGE" data-media-type="image/png" data-url-src-full="https://media.jovian-embers.net/up_f7e/044dab381d00f6b9b6d9fe6878cbb646060a440cbd020d95297e75fadd8b9f7e.png" url-src-thumb="https://media.jovian-embers.net/up_f7e/t_044dab381d00f6b9b6d9fe6878cbb646060a440cbd020d95297e75fadd8b9f7e.png" /></div>
An article about the recently released "Hollow Knight: Silksong", written by Michael "Kayin" O'Reilly, the dev of notoriously difficult "I Wanna Be The Guy".
One reader comments:<span class="post-quote">
>It hits a lot of points that I couldn't quite put into works (sic) about why I don't really find most of [Silksong]'s difficulty to be "bad".</span></section>